Episode 50 – I Have List Problems

Hey everyone! It’s episode 50 of Make Me A Gamer coming live to your earholes! We can’t believe we’ve made it this far, and to celebrate episode 50 we’re doing a throwback episode! Yes, that’s right, this week’s episode goes old-school as we recorded it back during our summer hiatus, and we’re releasing it as our 50th episode because we totally planned it like that, and it didn’t just happen to fall on a week where HarveyZ was busy and couldn’t record. Yup! Totally planned!

So join us for a throwback episode with no HarveyZ Snaps, no Game of the Week, no fun segments. Just unfiltered, chaotic discussion where we talk about weddings, Doctor Who, favorite TV shows, Harry Potter houses and what type of gamer each house would be, D&D alignments, and more! There’s also a fun throwback to TMan & HarveyZ discussing Fire Emblem Three Houses before it took over their lives! Enjoy this blast from the past and we’ll be back with up-to-date episodes next week!

(This episode was recorded on ????? 2019. Somewhere in July, before Fire Emblem came out.)

TMan on Twitter: http://www.twitter.com/tmanplaysgames

HarveyZ on Twitter: http://www.twitter.com/ThaZIsSilent

Make Me A Gamer on Twitter: http://www.twitter.com/MakeMeAPodcast

E-Mail Us at: makemeagamerpodcast@gmail.com

As always, thank you so much for listening and please leave us ratings and feedback however you’re listening to our podcast!

Episode 49 – Get Your Flu Shot

It’s Tuesday! Which means it’s time to make somebody a gamer! And maybe that person it you! Give us a listen and enjoy!

This Week On Make Me A Gamer

Harvey Z Snaps: WWE vs. AEW

Main Course #1: Topic Thunderdome (w/ news that’s happened the last few weeks); BlizzCon & Overwatch 2

Make Me A Gamer Minute: Insanely Twisted Shadow Planet

Main Course #2: Disco Elysium

HarveyZ’s Game of the Week: Overland

(This episode was recorded on November 7, 2019.)

TMan on Twitter: http://www.twitter.com/tmanplaysgames

HarveyZ on Twitter: http://www.twitter.com/ThaZIsSilent

Make Me A Gamer on Twitter: http://www.twitter.com/MakeMeAPodcast

E-Mail Us at: makemeagamerpodcast@gmail.com

As always, thank you so much for listening and please leave us ratings and feedback however you’re listening to our podcast!

Episode 48 – We’ll Claim The Earholes

Surprise! Two episodes this week! TMan wanted to get back on track after being sick, so have a second episode on the regular Tuesday as well as Monday’s episode! Enjoy!

(Warning: This episode starts off with one of the more NSFW segments we’ve done, so skip in to about ten minutes if that bugs you.)

This Week On Make Me A Gamer

Harvey Z Snaps: [CENSORED]

Main Course #1: Fortnite Chapter 2, Blizzard/Hong Kong updates, Analogue Pocket

Make Me A Gamer Minute: Bastion

Main Course #2: Fire Emblem: Three Houses (spoiler talk about Black Eagles route from 40:35-56:12)

TMan’s Game of the Week: Disco Elysium

(This episode was recorded on October 17, 2019.)

TMan on Twitter: http://www.twitter.com/tmanplaysgames

HarveyZ on Twitter: http://www.twitter.com/ThaZIsSilent

Make Me A Gamer on Twitter: http://www.twitter.com/MakeMeAPodcast

E-Mail Us at: makemeagamerpodcast@gmail.com

As always, thank you so much for listening and please leave us ratings and feedback however you’re listening to our podcast!

Review: Disco Elysium

When I was a kid I talked to myself. I was an only child, but also an introvert with an active imagination. I never created an imaginary friend that I named, but I did talk to myself a lot. A second version of myself displaced; someone I could argue with to solidify my point of view or show off something cool I did. I’m not going to lie – I still do it occasionally as an adult. Not nearly as often, but sometimes yourself is the best company.

Disco Elysium is a game about talking to yourself. You play as a guy who wakes up in a hotel room with complete amnesia. You don’t know your name, who you are, what you’re doing there, or why your tie is hanging from the ceiling fan. But you do have 24 differing voices in your head that talk to you and you can talk back to them. Sometimes you should listen to them – and sometimes they give you very bad advice.

Disco Elysium is also a game about talking to other people. And while the greater story is an interesting and captivating mystery that you have to deduce the answer to through careful interrogations (or brash, depending on your choice), a lot of the charm and fun of the game are the conversations with yourself. And a lot of the uniqueness comes from your actions determining what kind of person these emotions are piloting. Is he a communist? A feminist? A fascist? A hobocop? How you act towards other people shapes your inner thoughts, and then your inner thoughts get more and more of a say in your outer conversations.

Disco Elysium is a game that spoke to me (ha!) on many levels and that I enjoyed my time with immensely. I’ll spoil the ending of this review right now: if you like dialogue-heavy branching RPGs, just go ahead and play this now, you don’t need my review. But if you want to hear more about this game works and more plot details – read on.

Continue reading “Review: Disco Elysium”

Episode 47 – The Total Bummer Part

Apologies for the two week absence – TMan has been fighting off sickness and wasn’t a great state to edit the podcasts. But never fear, a new episode is here!

This Week On Make Me A Gamer

Harvey Z Snaps: Light Bulbs vs Air Conditioning

Main Course #1: Playstation 5 Announcement & Man of Medan (Man of Medan & Until Dawn spoilers from 28:00-36:10)

Make Me A Gamer Minute: Resonance of Fate

Main Course #2: The Blitzchung Controversy (Blizzard & Hong Kong)

TMan’s Game of the Week: None

(This episode was recorded on October 9, 2019.)

TMan on Twitter: http://www.twitter.com/tmanplaysgames

HarveyZ on Twitter: http://www.twitter.com/ThaZIsSilent

Make Me A Gamer on Twitter: http://www.twitter.com/MakeMeAPodcast

E-Mail Us at: makemeagamerpodcast@gmail.com

As always, thank you so much for listening and please leave us ratings and feedback however you’re listening to our podcast!

Episode 46 – Professional Men of the People

Back on track with a Tuesday episode! (Note: We talk about Overwatch League in this episode but this was recorded before the Blizzard controversy broke. We address the Blizzard/Hong Kong news in episode 47.)

This Week On Make Me A Gamer

Harvey Z Snaps: Fire Emblem vs. XCOM

Main Course #1: Fire Emblem Three Houses & the Overwatch League Grand Finals

Make Me A Gamer Minute: Deadly Premonition

Main Course #2: Fallout 76 helmet mold, Brain Age for Switch, and TMan’s feelings about The Last of Us

TMan’s Game of the Week: Observation

(This episode was recorded on October 3, 2019.)

TMan on Twitter: http://www.twitter.com/tmanplaysgames

HarveyZ on Twitter: http://www.twitter.com/ThaZIsSilent

Make Me A Gamer on Twitter: http://www.twitter.com/MakeMeAPodcast

E-Mail Us at: makemeagamerpodcast@gmail.com

As always, thank you so much for listening and please leave us ratings and feedback however you’re listening to our podcast!

Episode 45 – Voodoo Fight Club

Sorry for the week delay, it’s been a rough work week for TMan. Thankfully, he finally was able to put together episode 45 for your listening enjoyment! Hooray!

This Week On Make Me A Gamer

Harvey Z Snaps: Televisions vs. Movie Theaters

Main Course #1: HarveyZ’s impressions of the Switch Lite

Make Me A Gamer Minute: Gunpoint

Main Course #2: HarveyZ and TMan talk about Fire Emblem: Three Houses

TMan’s Game of the Week: See Above

(This episode was recorded on September 26, 2019.)

TMan on Twitter: http://www.twitter.com/tmanplaysgames

HarveyZ on Twitter: http://www.twitter.com/ThaZIsSilent

Make Me A Gamer on Twitter: http://www.twitter.com/MakeMeAPodcast

E-Mail Us at: makemeagamerpodcast@gmail.com

As always, thank you so much for listening and please leave us ratings and feedback however you’re listening to our podcast!

Review: Control

Control is a very unique game because it may be the first game I’ve reviewed here that I’m not sure on what my recommendation is. Usually I go into a review leaning either positive or negative on a game. Control…I’m conflicted on.

Control is Remedy’s latest, and they’re a favorite studio of mine – they produced Alan Wake and the first two Max Payne games. Ten minutes into the game I was all in on the world, the aesthetic, the lore of Control. Remedy knocked that out of the park and I was ready to put this game at the top of my GOTY contenders.

Then the rest of the game happened.

I love Control. But I also hate Control. I’ve never felt so strongly for and against a game – normally either I love it despite its flaws, or it’s terrible despite a few bright spots. Control is somehow both. So I’m going to hash out everything I love and hate about this game in this review and let’s see where I end up.

Continue reading “Review: Control”

Episode 44 – Am I Kojima?

Sorry for the slight delay, but here’s this week’s episode of Make Me A Gamer! We hope you enjoy!

This Week On Make Me A Gamer

Harvey Z Snaps: Netflix vs. Disney+

Main Course #1: The King’s Avatar and Kojima’s comments on Death Stranding

Make Me A Gamer Minute: Lost Odyssey

Main Course #2: Alan Wake & Control

TMan’s Game of the Week: Kind Words

(This episode was recorded on September 19, 2019.)

TMan on Twitter: http://www.twitter.com/tmanplaysgames

HarveyZ on Twitter: http://www.twitter.com/ThaZIsSilent

Make Me A Gamer on Twitter: http://www.twitter.com/MakeMeAPodcast

E-Mail Us at: makemeagamerpodcast@gmail.com

As always, thank you so much for listening and please leave us ratings and feedback however you’re listening to our podcast!

The Case Against Fail States

So I’ve been thinking a bit and I’ve decided that video games need to rethink the “game over.” In fact, I think the idea of a fail state in games is an unnecessary holdover from the games where you had lives and continues. Yes, having a game over and having to restart from a certain point adds challenge to the game. But in general, with the way games are developed nowadays, often times the fail state just adds aggravation to what is otherwise a wonderful gaming experience.

The problem, of course, is that most games are based around death. Killing enemies to progress is a large chunk of gameplay loops, and the easiest way to add challenge to the loop is for the enemies to, you know, kill back. Health bars/indicators/numbers are the main tracking agent and when you hit 0, time for a fail state to show you didn’t live up to the challenge!

But, and bear with me here, what if that wasn’t the case? What if we figured out a way for games to keep their challenge but eliminate the need to make the player feel bad because they didn’t shoot the guy with the one-hit KO attack fast enough? What if we eliminated the silly QTEs that if you missing pressing a single button you have to do an entire sequence over again?

I’m going to talk about some games that have recently opened my eyes to how good a lack of a fail state is, and how some games have been hindered because of fail states, and how some games have given you an illusion of a fail state but don’t actually have one and that’s what games should try to live up to.

Continue reading “The Case Against Fail States”