Choice Paralysis: Video Game Edition

For 2019 I’ve made several resolutions – many of which are directly related to my writing. One of them is just quantity. I started off 2018 with the goal of 3 blog posts a week, which I kept to for about a month and change. By the end of the year I was getting two to three a month done which is still good (because I was still writing!) but not an output amount I felt good about.

Part of my writing problem is I feel everything article I write on here has to have a definitive point. It has to either be a review or an in-depth analysis or a summary of games I’ve been playing. Sometimes I have a lot of topics I really want to write about but can’t decide on one, or I wait for that “moment of inspiration” that drives me to choose one out of a hat. And because of these factors sometimes I never write at all.

This leads into the topic that I’m writing about today that applies to my writing, video games, and life in general: choice paralysis AKA analysis paralysis.

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