Poking and Prodding – A History of Video Game Exploitation

In late 2008, Bobby Kotick – the CEO of Activision Blizzard – was quoted as saying the following after his company decided not to make sequel follow ups on certain intellectual properties they acquired: “With respect to the franchises that don’t have the potential to be exploited every year across every platform with clear sequel potential that can meet our objectives of over time becoming $100 million plus franchises, that’s a strategy that has worked very well for us.” This caused an uproar in the gaming community – using the word “exploit” in your strategy for games was not something you want consumers to get wind of. But Kotick’s vision of “exploiting” yearly franchises was something that would be pretty regular in the years to come – not just for Activision but for other companies. Running games into the ground while they’re popular and milking every last cent out of the consumer before throwing the IP onto the trash heap and moving on was profitable for the big names.

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The Many Moons of Mario

When Super Mario Odyssey was announced earlier this year, I knew that it was going to be the game that I bought a Switch for. Then later in the year when it was announced that there was going to be a special Super Mario Odyssey Switch bundle I did what any video game enthusiast with no self-control would do: I pre-ordered it. For the last two weeks, I’ve been off and on playing Super Mario Odyssey (and enjoying the Switch) and while Odyssey is a great game and definitely a worthy entry into the Super Mario 3D platformer pedigree, I’ve come to one conclusion that stands out above everything else in regards to the game:

There are too many freaking moons.

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Out of GaaS

“As a service” business models have become all the rage in recent years. If you haven’t heard of “as a service” as a business term before or don’t know what it means, I’ll give you a quick explanation. In general, most things you spend money on were finite products: you pay to McDonald’s $5 and get a cheeseburger value meal or you pay Best Buy $20 and get a DVD. As the great Homer Simpson once thought: “Money can be exchanged for goods and services!” And a lot of what you buy is the “goods” portion of that. The “services,” up until recent years, have mostly been things like mechanics, or hair stylists. You go to a professional who can do something you can’t, you give them money, and then they perform the service – you get your car fixed, or your hair cut, or whatever it is you want done.

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