Mega Man 3
Release Date: November 16, 1990
Platform Played On: NES
2018 Placement: #2 (-1)

What It Is:
The game that introduces the most important move in Mega Man’s arsenal: the slide.
Okay so maybe that’s not the important thing (that’s actually the charge shot in Mega Man 4) but Mega Man 3 is another iteration and improvement on the basic formula of the previous games. It’s also (obviously) my favorite version of the game. We get introduced to the slide and Proto-Man, the anti-hero that becomes a hero, and also Rush, Mega Man’s faithful dog companion. He joins with his Rush Coil, Marine and Jet perks to replace the boringly named “Items” from Mega Man 2.
It is also the first game to introduce a bigger challenge between the eight Robot Masters and the final Wily Castle. While future games replaced it with a second non-Wily Castle, Mega Man 3 remixes the levels of this game AND brings back the bosses from Mega Man 2 in the Doc Robot levels. Once again, my child self loved remixes of levels and surprise added length to games – the Doc Robots were always one of my favorite parts of this game as they were a very unique concept that hasn’t been replicated – getting to fight the Mega Man 2 Robot Masters again but with the Mega Man 3 arsenal was quite clever and fun to me.
Why It’s Important To Me:
Look, if you’ve managed to read 97 other entries in this top 100, you know what I’m going to say here. The music, man, the music! Shadow Man’s theme, Spark Man’s theme, Snake Man’s theme, all of these are legitimate bangers and it’s just awesome tune after awesome tune in this game. I don’t think there’s a single Robot Master theme I don’t like from this version of Mega Man. And the Wily Boss theme is probably my favorite of all the boss themes across the series – sometimes a 20 second loop is all you need.
It also has my single favorite Robot Master – Top Man. First, his stage is my favorite stage theme out of all the original Mega Man games. Second, he’s just absurd. Top Man? He spins at you and throws tops. That’s it. He’s such a goober. Third, his weapon – the Top Spin, is one of the most useless weapons in Mega Man, nay, video game history. AND YET. It is THE weapon that can put the most hurt on the final boss. He is just the absolute BEST Robot Master.
My Strongest Memory:
This is a game I’ve played over and over again. From the first notes of Shadow Man’s theme making me relive those blasted parachuting dolts, to the pure joy I feel every time I think about the Bob and George comic and that instilling in my mind that Top Man is a gay icon (although the comic itself is pretty bad now), I can’t pinpoint one single memory that jumps out at me.
I remember fighting the final boss and it being way cooler than the stupid alien in Mega Man 2. I remember the first time I experienced the Doc Robot stages and just how blown away my child mind was at the idea of adding a second round of Robot Masters in fucked up stages. I remember searching for midi file versions of the Spark Man and Shadow Man theme when I first got the internet and was only able to download at 28.8k speeds (not even 56k!).
Why It’s #3:
This game will always, always, always be in my top 3 because Mega Man as a franchise is important to me and this game is, to me, the purest form of Mega Man. Before the Robot Masters started getting a little too weird, before the jump to 16-bit and 32-bit and all the other bits. Even before the charge buster. This had the best everything: music, level design, enemy design, etc. etc. etc.
It slid to #3 instead of #2 because while it excels and is my favorite from a gameplay perspective and is almost assuredly the reason I fell in love with platformers as a genre, it just doesn’t have any story oomph. You could go down a psychological rabbit hole of why Dr. Light keeps trusting Dr. Wily and getting fooled by him time and time again, but really, this is the fun-blow-up shoot robots game. The final two games on this list are storytelling masterpieces that elevated the gaming medium to me and made me love it even from a young age.














